Tag: transform
All items tagged transform (20).
done
ID:WORK-079Status:donePriority:highComplexity:moderate0/9
Align Playlist Transform to Standard Structure
ID:WORK-060Status:donePriority:highComplexity:moderateMilestone:v0.9.09/9
Annotate Rune Configs with Metadata Dimensions
ID:WORK-050Status:donePriority:highComplexity:complex11/11
Converge plan site renderer with shared layout engine
ID:WORK-063Status:donePriority:highComplexity:moderateMilestone:v0.9.06/6
Density Dimension
ID:WORK-059Status:donePriority:highComplexity:moderateMilestone:v0.9.07/7
Metadata Dimensions on StructureEntry
ID:WORK-037Status:donePriority:highComplexity:simple0/5
Define planLayout in @refrakt-md/transform
ID:WORK-080Status:donePriority:highComplexity:moderate0/8
Refactor Realm and Faction Transforms to Use Shared Utilities
ID:WORK-064Status:donePriority:highComplexity:moderateMilestone:v0.9.06/6
Section Anatomy Dimension
ID:WORK-076Status:donePriority:highComplexity:simple0/7
Extract Shared Layout Meta Tag Utility
ID:WORK-077Status:donePriority:highComplexity:simple0/7
Extract Shared Media Image Unwrap Utility
ID:WORK-082Status:donePriority:highComplexity:moderate0/14
Shared Split Layout CSS with Two-Mode Mobile Collapse
ID:WORK-065Status:donePriority:mediumComplexity:moderateMilestone:v0.9.08/9
Interactive State Dimension
ID:WORK-066Status:donePriority:mediumComplexity:simpleMilestone:v0.9.05/5
Media Slots Dimension
ID:WORK-078Status:donePriority:mediumComplexity:trivial0/8
BEM Modifier Hygiene for Storytelling Runes
ID:WORK-069Status:donePriority:mediumComplexity:moderateMilestone:v0.9.013/15
Universal Checklist Styling
ID:WORK-070Status:donePriority:mediumComplexity:moderateMilestone:v0.9.012/12
Universal Sequential Item Styling
ID:WORK-081Status:donePriority:lowComplexity:trivial0/3
Consolidate Character Transform to Single Code Path